﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SaveAll : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
    static void Save(string key,int value)
    {
        PlayerPrefs.SetInt(key, value);
    }

}
